Baron_Vlad_Harkonnen opened this issue on Aug 25, 2003 ยท 120 posts
A_ posted Mon, 25 August 2003 at 6:26 PM
Ok, I don't know about epilogue or traditional artists, but I do know about the general thoughts from 3d-max and maya "artists" about Poser. Like it's been said here before, these people do not appreciate poser art, because the poser users didn't model the mesh themselves, and at times didn't make the texture and the light and so on and so forth. I understand the appreciation to artists who have that ability to model and texture something all on their own, so I understand where this view is coming from. I asked in a forum maya and 3d-max artists what their opinion was about Poser as a tool not as a 3d program. I gave a link to an image here in Renderosity I thought was an amazing piece of ART (terms of composition, colors, idea, simply beautiful), and they said "no, I wouldn't call it art. What did the artist do? raised her hand a little and put a dog and sky? that's no art". (Nevermind that posing is an art all by itself, IMHO). So I said, "ok, so give me links to works that you consider to be ART." I was given a number of links to things that were done in maya or 3d-max, all very impressive, I have to admit and I wish I could do it too - but all were "showcases" of models. None of them were "images" - a scene with idea and composition and message. So.... what am I trying to say? I guess there's more to "art" then technique. Technique is important, no doubt, and if you don't practice it your "art" will not grow, but you still need something more.