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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Retiming animation


asmith ( ) posted Sat, 30 August 2003 at 7:25 AM ยท edited Wed, 27 November 2024 at 7:47 PM

Hello, I was hoping someone could help me with this,I have done a animation in poser 5 of a girl sitting down I've also created dynamic hair on her,however when the animation runs its to fast, which causes the hair to fly around way to fast for a realistic look. According to the manual its says I can retime the animation to cause the motion to slow down. Ok I bring up retime animation, it opens the retime keys dialog box, in the source frames it has 1 to 65 in the destination frames it has 1 to 65 if I try to change the destination frames its pops up a box that says this field accepts only numbers between 1 and 65. I guess i'm missing something. In order to increase the frames to slow down the animation shouldn't I be able to put a higher number of frames in this box? Thanks for your help.................asmith P.S I've tried slowing down the animation in the movie output setting but that doesn't really change the dynamic hair effect.


geep ( ) posted Sat, 30 August 2003 at 7:37 AM

Attached Link: http://www.renderosity.com/messages.ez?&Form.ShowMessage=922942

Try this. See Page 15. cheers, dr geep ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



geep ( ) posted Sat, 30 August 2003 at 7:41 AM

Oops, sorry, you might want to start on Page 14. ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



jerr3d ( ) posted Sat, 30 August 2003 at 9:05 AM

Before you bring up the retime dialog box, first change the length of your movie to 100 or 200 frames, what ever you plan to retime to. Then bring up the retime box to change the timing.


asmith ( ) posted Sat, 30 August 2003 at 10:57 AM

Thanks guys, been trying to figure that out for awhile, should've just asked here,lol. Worked like a charm...........Asmith


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