Forum: Bryce


Subject: Help with Kromecat's tree and Ivy

Peggy_Walters opened this issue on Aug 29, 2003 ยท 11 posts


Ornlu posted Sat, 30 August 2003 at 9:58 AM

Yes the main thing is, for the transparency map to work it has to be in the second box of your material editor. You could actually just put it as the alpha layer in the first box, then use that for your transparency map. Hope that helps.