Gloubi opened this issue on Sep 04, 2003 ยท 23 posts
Quoll posted Fri, 05 September 2003 at 12:15 PM
all vue needs to be professional is 1)cloth dynamics and 2)a realistic >dynamic hair/fur/grass generator like sasquatch. Not quite. There are many other features that would be far more important to a truly professional audience, and many of them seem to be present in this new version. Cloth dynamics in Vue would be nice, but very off target for the programs intended use. What the Pro version will bring are some things that would allow you to use it for truly "Professional" level work, really for the first time. Scripting - This alone will be amazingly powerful. I don't know the depth of the scripting capabilities, but this would let you do things like dynamically adjust the wind strength dependant upon the proximity to objects of another object, or a camera, etc. You could control water effects, cloud values, and so much more, with more control than simply "on and off". Scripting is what allows an animation technical director to really "direct" the elements in a 3D scene to get desired results, and allows objects in the scene to interact with and drive the values of other objects. Wind - We don't even need to talk about how cool this one is! Without wind, trees look kind of, well, 3D. ; ) Dynamic Motion Reaction - Sounds like a dynamics system to me! This is great because it saves hours and hours of hand animation. You can set a pile of rocks to have a certain weight and solidity, and the same for a hill object, then simply push the rocks down the hill and you get an instant realistic landslide animation. Or a falling tree could take out the trees next to them rather than simply fall through them. Very, VERY cool stuff here. Camera Tracking - THIS is the best feature yet. Camera tracking means synchronization with another programs camera moves. So you could create a Vue animation, then use the camera tracking information to get EXACTLY the same camera moves and settings in another program where you could then animate planes, bugs, birds, people or whatever. Even advanced particle effects from programs like Maya, Lightwave or C4D could be composited in. Then the two videos get composited into one. This is the way most all professional 3D work gets done, in many layers, almost never in one 3D scene. Hybrid Motion Blur - I would guess this is a faster algorithm for rendering motion blur, so rendering animations would take hours instead of days. Good news indeed. Export - I can only hope this is a feature like World Builder, which can export its scenes fairly completely into Maya, Lightwave and 3DS. This would allow a user to work in Vue to build the world, then export it into the 3D program of their (supported) choice, taking advantage of the more advanced rendering engine, particles, etc. Needless to say, I am super excited about this new version. I really wanted to use Vue for a couple of my short animations coming up, but the lack of some of these features was making it impossible and I was already shopping around programs like World Builder. This version of Vue looks like it will directly address all of my "professional" problems. LOL!