Forum: Bryce


Subject: Bryce 2 : How different is it from the most current version?

Shoshanna opened this issue on Sep 05, 2003 ยท 28 posts


Quest posted Fri, 05 September 2003 at 7:57 PM

Information below taken from Bryce's online help file: Importing 2D Images Windows Bitmap (.bmp) Enhanced Metafile (.emf) CompuServe GIF (.gif) JPEG (.jpg) Photoshop (.psd) Targa (.tga) TIFF (.tif) PICT (Mac only) Exporting 2D Images You can export images to the file formats listed below: Windows Bitmap (.bmp) JPEG (.jpg) Photoshop (.psd) PICT (Mac only) TIFF (.tif) Importing and Exporting 3D Objects Bryce can import objects saved to the following file formats. TrueSpace (.cob) Versions up to 4.0 are supported. Material properties are supported. VideoScape (.vsa) All versions are fully supported. VRML1 (.wrl) Imports all properties relevant to Bryce, including camera, light, and surface and material textures. LightWave (.lwo or .lws) Both objects and scenes are supported. The camera, lights, and all objects (with material information) are imported. Versions 6 and up are not supported. Heightfield (.hf) Used to import descriptions of heightfields (terrains). USGS DEM (.dem) All forms of DEM files are supported. USGS SDTS (.ddf) This format is the new USGS format which will replace DEM files. Portable Greyscale Map (.pgm) Used to import descriptions of heightfields (terrains). 3d Studio Objects (.3ds) 3DMF (.3mf) AutoCad (.dfx) Direct 3D (.x) Wavefront (.obj) WCS Elev (.elev) WorldToolKit (.nff) You can also export a rendered object to the following file formats: Ray Dream Studio (.rds) RayShade (.hf) Infini-D 4.0 (.id4)