kuroyume0161 opened this issue on Sep 05, 2003 ยท 8 posts
compiler posted Sat, 06 September 2003 at 3:37 PM
@kuroyume0161 : You should have all the furniture parts loaded in your scene before using the Hierarchy editor trick. But they shouldn't be put together in a single obj Geometry, they'll stay as custom Geometry. It IS possible to extract the Geometry from the different props to UV map it and put it into the Geometries folder, but it is another story. If you DO want to use separate obj Geometries, I think it would be better to build the cr2 with PHI builder. Anyway, Sharen is of much better advice than I ever can be.