tedbragg opened this issue on Sep 07, 2003 ยท 22 posts
maclean posted Sun, 07 September 2003 at 2:02 PM
Yep. At least, I've never tried it, but there's no reason why not. Here's the inky channel from a posette (with IK switched off). inkyChain rightLegg { off name Right Leg addLink rThigh:1 addLink rShin:1 goal rFoot:1 linkWeight 0 1 linkWeight 1 0.05 } As far as I can see, all you need to do is make a Pose (or SET, as I call them) file which changes the 'on' line to 'off'. You'd need 4 channels, 2 for the arms and 2 for the legs. In case you're wondering, the channel name 'rightLegg' is a trick I use to force IK to switch off permanantly. 'rightLeg' becomes 'rightLegg' and poser can't switch IK on. So here's what the SET would look like. { version { number 4.01 } figure { inkyChain rightArm { off name Right Arm addLink rShldr:1 addLink rForeArm:1 goal rHand:1 linkWeight 0 1 linkWeight 1 0.05 } inkyChain leftArm { off name Left Arm addLink lShldr:1 addLink lForeArm:1 goal lHand:1 linkWeight 0 1 linkWeight 1 0.05 } inkyChain rightLeg { off name Right Leg addLink rThigh:1 addLink rShin:1 goal rFoot:1 linkWeight 0 1 linkWeight 1 0.05 } inkyChain leftLeg { off name Left Leg addLink lThigh:1 addLink lShin:1 goal lFoot:1 linkWeight 0 1 linkWeight 1 0.05 } } } You can try copying and pasting this. Save it as a .pz2 and try it. I don't guarantee anything, but I think it's OK. This will switch IK off for any P4 fem figure. If you want to switch it on, change all 4 'off' lines to 'on'. mac