tjohn opened this issue on Sep 10, 2003 ยท 20 posts
scotttucker3d posted Thu, 11 September 2003 at 2:07 PM
You are right on target amethyss - cloing and postwork is a good way to go to add all that subsconcious detail that would otherwise look crappy as a texture map or take forever to render and place in the scene as polygons. If you haven't seen it and you have either painter or paint shop pro go to www.gardenhose.com and look at jungle3d and the gardenhose. They are really nice image hoses that let you paint with grass, underbrush, pine needles. leaves, and even rocks and twigs. There are free samples there as well. These things add amazing finishing touches to nature images and like a brush you can still control the color and subtle things that make them look like they are in the scene. Even with your digital photos you can still only get the same photo on every leaf of each tree - that is the flaw of the treelab at version 1.0. Having a unique leaf photo for each tree is a good idea, but it still ends up being the same leaf repeated for the whole tree. This is why I end up using simple DTE bryce textures for leaves instead - they have a more organic look to them and you don't have the render hit for tranparency that you do with alpha channel picture leaves. Scott