Tintifax opened this issue on Sep 11, 2003 ยท 27 posts
Tintifax posted Fri, 12 September 2003 at 1:05 AM
Well, I could invert the bump map for the body. That's true. BUT, the eye bump is also the wrong way round. So let's invert that too. The face map is more difficult. They desaturated the texture map and made the eyebrows white, but they didn't invert the rest. So where the stubble should be you see holes in the skin. So this is not simply inverted. By the way, I have the maps for Victor and they are correct. So this is definitely an error and I expect DAZ to correct that soon, even if you see it only in special situations.