LadyBea32 opened this issue on Sep 13, 2003 ยท 6 posts
maclean posted Sat, 13 September 2003 at 11:13 AM
LadyBea, As geep says, props can't be made posable, at least, in the same way as figures are posable. But you can make them semi-posable. Here's an example. Suppose you have a door which is a prop, and another prop which is the doorframe. You want to combine them into one prop and have the door open and close. The first thing to do is position them correctly, then open the door's properties and check 'display origin'. The green cross which appears, shows you the center point that the door rotates and scales around. Move it into position at the end of the door, so the door's Yrot opens/closes it correctly. Now all you need to do is parent the door to the frame, and save them both to the library by selecting 'use subset' in the save dialog. They will be saved together as a single posable prop. Another way would be a door which opens with a morph. To ddo this, you would export the door and frame together in the closed position, then again in the open position. Re-import the closed position obj, then import the open one as a morph. You can then save it all to the library as a prop, with it's morph. The problem here is that the morph will deform the door between it's zero and 1.00 position. These are crude examples, but they work. The best way is to turn them into cr2 figures, which is slightly more complicated, but not that difficult. If you want to know how to do that, let me know and I'll do a step-by-step. It would also help if I knew what kind of props you had in mind. mac