noggin opened this issue on Sep 14, 2003 ยท 19 posts
noggin posted Sun, 14 September 2003 at 11:45 AM
I'm obviously not able to redistribute the map I've created but here's how I altered the map in photoshop. ( I should say before I write this down for you that I discovered an easier way!_you can just move the bump slider in to the negative in the 'render_materials' dialogue!) still if you want a 'logical' map so that you don't have to rewite the MAT Pose and bump stregth files that came with the textures here's how I did it! Create a back up copy of your Michael3 body bump map Import the M3 body bump map in to PS Select just the body area ignoring hands and nails R_click in the selection and select 'layer via copy' (this creates a new layer with the contents of your selected area) In this layer 'image_adjust_invert' Then 'image_adjust_brightness &contrast' Move the brightness slider to 100% Save the resulting grey scale image . In Poser the new bump map will be applied to the torso,arms,legs etc And here's how the new bump map will look.