Forum: Poser - OFFICIAL


Subject: Open letter to DAZ Developers

Maveris opened this issue on Sep 12, 2003 ยท 44 posts


layingback posted Mon, 15 September 2003 at 10:05 AM

Migal, procrastinate, procrastinate, yada, yada ;-) OTOH, that excuse has now vaporized :-O Mav is just referring to using Null the old way, without TMS. BTW, still no name for your method yet Mav? How about FII - Figure-Independent Injection? Mav, The need for Nulls in order to re-open a saved file makes sense. In the same way that Rob W's original Null tutorial states that you need Nulls between each figure for crosstalk prevention to last through a scene save and reload, you'll need it here in Poser 4/Pro Pack. This is to prevent the old-style crosstalk (not the ERC version covered by TMS/FII). Reason is, I assume, that in both cases (FII and Null crosstalk) we're utilizing the order of figure loading to avoid symtoms of crosstalk - in effect tricking Poser into behaving. In a re-load of an existing scene we no longer have that ability, Poser will just load the way it wants, by Figure, and 'old-style' crosstalk prevails. I plan to test P5 today, but my hunch is that it will work fine there - and not need the Nulls to prevent crosstalk after save/load of course. But even if we need Nulls between figures in P4/PP we're still way ahead. We'd have needed Nulls anyway using say V2, and now we can use smaller lighter Injected characters like V3 in exactly the same way. Good deal. I wonder if there is a way to fix a saved .pz3 using FII in which you forgot the Nulls? I guess not, without a lot of hand editing... lb