AlleyKatArt opened this issue on Sep 16, 2003 ยท 39 posts
BastBlack posted Tue, 16 September 2003 at 2:41 PM
I can't experiment with M3 myself because he crashes my MAC and some of his polygons are wacky. (I still haven't heard back from DAZ tech yet. sob) :( Anyhoo, I had 2 thoughts for people who don't like the Unimesh, and prefer M2's shape, muscles, and face to M3's: 1) Massive Mike 2) The M3 to M2 figure Since I'm not into body building, and I don't use body builder shapes in Poser, I'm no expert on body building. I wouldn't know realistic from deformed, so I'll trust the opinion of those who know more about body building and muscle shapes than I do. So from those people, I would like to know what they think about Massive Mike, what they love able Massive Mike, and how they would like to improve Massive Mike. Perhaps if there are large number of people wanting a body builder mesh based on body builder's build like M2, why not ask DAZ to make an upgrade for Massive Mike? Perhaps DAZ could do a new UV map of Massive Mike get get the better realism V3 and M3 have. Perhaps Massive Mike can get Injection Morphs too. Maybe even adding polygons to the joints would be possible. Sound like a plan? I also want to point out M3 does come with M2's shape, he's the M3 to M2 figure. One could just spawn a morph of M2 and throw that in the mix when injecting M3's muscle morphs. Thoughts? bB