Forum: Poser - OFFICIAL


Subject: Creating Texture maps...

Azmyth opened this issue on Jul 26, 2000 ยท 4 posts


bushi posted Wed, 26 July 2000 at 2:29 AM

With deference to Darthliam, you don't really need to use 'Mapper with the standard figures. On the content CD, there is a folder with the texture templates of those figures. Templates are just black and white images with the 'skin' of the figures layed out flat. You use it as a 'road map' of where to paint to create a new texture. In your case, you can take the template into PS as a layer and a COPY of the figure's standard texture in another layer. Have the template layer below the texture layer. Set the texture layer to have some transparency so you can see the template layer. You can now paint the the texture layer using the template as a guide. The most critical part is getting the edges from front to back to meet correctly. This is where the color coded templates that are available in the free downloads area can be useful. When you've finished painting, delete the template layer and export the texture area. You can now apply your new texture to the figure. That's it in a nutshell. Getting this to work right does take some practice so figure you'll do several before you get one that meets your needs.