skee opened this issue on Jul 25, 2000 ยท 8 posts
bloodsong posted Wed, 26 July 2000 at 10:24 AM
heyas; you need to convert them to jpgs. if you go to zdnet and search for jpeg optimizer, you can get a little proggie that will help you squeeze as much as you can out of them. just make the image super compressed, then freehand-select the actualy pieces with the no-compression tool. zip the textures and the objs (or pp2s) together; that should do it. how big is it turning out to be? and that is so cool with the metallic reflections. wow! :)