Forum: Vue


Subject: Rendering quality

kiwisheep opened this issue on Sep 18, 2003 ยท 20 posts


niandji posted Thu, 18 September 2003 at 4:17 PM

From what I read, its everything. This is the bit from E-on's site: Full Object and Scene Export Options Import fully textured models from other 3D applications. All objects (including vegetation, the result of a Boolean Operation...) can be exported. Exports under Discreet 3DS, Wavefront OBJ, LightWave LWO, Cinema 4D C4D, Truespace COB, AutoCAD DXF, Shade SHD file formats. All materials (including procedural materials) can be rendered into texture maps for export. Exported objects are UV mapped using advanced flattening algorithms. This UV information is used to generate the texture maps. Independent texture maps for color, bump and alpha material channels. Sky-box/sky-sphere rendering of the atmosphere for export as a 2D texture map. Automatic creation of mapped atmosphere primitives (cube, sphere or octahedron) for export. Entire scenes, including all objects, lights and atmosphere can be exported as 3DS, LWS. The resolution of the exported meshes is user definable. The resolution of the texture maps generated is user definable. Object animation information (motion, scale and orientation) can be exported as 3DS or LightWave MOT/LWS files. Objects can be converted to polygons inside Vue Pro (e.g. for faster rendering of complex Boolean operations). Several meshes can be welded together into a single, more complex one. Objects can be marked as not being exportable to prevent third party exports. hope this helps.