Forum: Bryce


Subject: How many polygons can Bryce handle?

Pedrith opened this issue on Sep 19, 2003 ยท 21 posts


Erlik posted Sat, 20 September 2003 at 1:42 AM

Yeah, the semi-transparent spheres are the culprit. Lots of (semi-)transparencies and reflections will slow your render to a crawl. Lots of radial lights, too. My "When the music's over" won't render in less than four hours at Normal AA, even if it's only 800x600. All because of that heavily refracting lamp and some thirty radial lights.

-- erlik