Pedrith opened this issue on Sep 19, 2003 ยท 21 posts
Ornlu posted Sat, 20 September 2003 at 10:43 AM
Attached Link: Bryce world top view
Yeah, nm the images in my gallery are 81 million poly's, the reason it's so much is that they're all HIGHLY complex polygons, surfaces are "original" meaning there are very few side by side polys. Since then I've had images using bryce primitives that have had 500 mil or more and there wasn't a huge problem. For referencing my machine is an Athlon 2600+xp with 1024 megs of ram and a Radeon 9600 pro (which matters in ogl or d3d modes)