drawbridgep opened this issue on Sep 21, 2003 ยท 10 posts
Rayraz posted Sun, 21 September 2003 at 8:23 AM
I don't have a cat skull mesh, and I don't have any reference on what it should look like either, but I think you could try to model it using some metaballs for the basic shape and then use the same technique you've used for the rest of the skeleton so far to make some details, teeth, jaws etc. I think a realistic organic skull mesh would break up the nice style you have created so far anyway.
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