Moebius87 opened this issue on Sep 21, 2003 ยท 30 posts
pauljs75 posted Mon, 22 September 2003 at 6:47 PM
I like modeling, but having only a good model isn't what seems to sell in this marketplace. As having good quality UVs and Poser rigs seem to count more here. Now maybe if there were a way to split the proceeds somehow amongst artists skilled in various aspects as applied to a model. That way one artist could develop the structure of the model, another could work on the UVs, and one could rig it to define the mechanics and "poserize" it. (Isn't that how most professional ones are done btw?) Also if something's intended for market, it'd be nice to have a way to effectively test something for feedback. Therefore, making it possible for a beta-tester to get some credits on a model might help there. Currently there's model builders, and there's model detailers - but getting the two together... That's where things fall short. Of course there are the few who are talented enought to do it all, but they're not the most common. Which probably explains why the majority of modelers aren't the most active merchants.
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