Forum: Poser - OFFICIAL


Subject: face textures

PandaPride opened this issue on Sep 23, 2003 ยท 8 posts


kuroyume0161 posted Tue, 23 September 2003 at 5:31 PM

One major note: the Face Room ONLY works with the Judy and Penny, the default characters that come with Poser 5. Victoria 1-3, Michael 1-3, Stephanie, Maya Doll, and all derivative characters will not work. To apply a color texture in the Material Room, go to the top and select the figure (if there is more than one). Select the body part to the right. For most heads, this is the skinhead, lips, gums, teeth, tongue, sometimes the eyes, and sometimes a skinscalp. Each body part that relies on the same texture image will need to be set to point to it. To point to a 2D image (color) texture, you create a node of the type "Image map" by clicking on the little "plug" next to diffuse_color and selecting New node->2D Textures->Image map. Click on "None" to the right of Image_Source and Browse to the image map to apply. Same applies for Bump maps in the Gradient Bump channel.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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