nyguy opened this issue on Oct 03, 2003 ยท 15 posts
maclean posted Fri, 03 October 2003 at 5:12 PM
I just thought about this. I'm convinced that this is caused by something you've done in max. Try this. Export a simple box from max to poser, 3ds or obj, and see what happens. If the problem is there, it's something to do with the poser import options. If the box is OK, you've done something to your other model in max that poser doesn't like. Could be anything. Splines, mesh collapse, who knows? Is it made out of primitives or what? mac