Forum: Bryce


Subject: Waves

termatton opened this issue on Aug 01, 2000 ยท 7 posts


MadRed posted Tue, 01 August 2000 at 11:21 AM

I cheat. I take a terrain and flatten out the y axis so it is about wave-height, then attach one of the watery materials to it. Then I might amplify the bump of the material a bit. Try using one of the fractally generated terrains, ie. not the standard mountain peak.