Forum: Bryce


Subject: Screwed outta $30 bucks...

Nukeboy opened this issue on Oct 08, 2003 ยท 22 posts


foleypro posted Wed, 08 October 2003 at 9:28 PM

Oh cant forget the Unreal editor too...But yeah the unfortunate thing is they do have to compress the graphics...BUT...Mark my words in the next couple of years we will be able to use full blown Textures and Polycounts aint going to be a big deal...I for one am starting now because Game designing is going to do nothing but shoot thru the roof....