Forum: Poser - OFFICIAL


Subject: Problems with shadows.

gusdrum opened this issue on Oct 07, 2003 ยท 15 posts


maclean posted Thu, 09 October 2003 at 2:30 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1361737

'so the shadow map has to be shared by every object in the scene. If you have a ground/floor prop in the scene, be sure to Disable casting shadows for that object (it's not going to cast ON to anything anyway)' OK folks, here we go. I don't think I misunderstood your post, spanki, but my point is that disabling 'cast shadows' on the ground or floor prop makes them WORSE, not better. I don't know if I can explain it, because it's one of these weird poser things that happens, but I've no idea WHY it happens. Here's what I found, (after les bentley pointed it out to me). Here's what les said. 'another factor that affects this is wether the thing receving the shadows has "Casts Shadows" enabled. I would not of thought it, but Casts Shadows not only affects wether a thing casts shadows, but also how it receives them' I was trying to set up lights for a room and couldn't get the shadows right. I messed around for days with the shadowcams (I was using spotlights, obviously), with no luck. Then les said to check 'cast shadows' and I realised I'd switched it off for the floor of my room. After I switched it back on again, my problems with the shadows all miraculously disappeared. The pic above shows the floor with 'cast shadows' switched off (left), and on (right). Slight difference, huh? The link is to the thread les posted in. It's long and involved, but post #51 is the relevant one. Now, if anyone else would like to try this out, I'd be glad. It's possible that it was just my own room figure, but according to les, the same thing applies to the poser ground prop, so I don't think so. mac