ETHAN1 opened this issue on Aug 01, 2000 ยท 5 posts
Lyrra posted Wed, 02 August 2000 at 4:21 AM
My only problem is that poser skintones often end up washed out and gray looking. I've found that resetting to plain white and appling the texture by hand in the mat editor is the only way to get them to look good. Anyone have a less tedious workaround? not to mention the fiddly work of putting trans and bump maps back in. :) Although I've found that useing one of the grays (in the simple materials) with colored specularity as a base + textures does nice things.