Djeser opened this issue on Oct 12, 2003 ยท 15 posts
SamTherapy posted Sun, 12 October 2003 at 6:04 AM
I can't remember what I did exactly -it's been a while - but I did get the thing to work (considering I made an alternate character for it:) ) after some playing around. What you should end up with is 2 characters. One which is totally remapped to take Andygraph's textures and another which contains the remapped model inside a standard Victoria. It's possible to create several other characters on the way, but the two I mentioned are your ultimate aim. IIRC, every time you add a section, you remap slightly, adding the new mapping to the existing model, so Head.obj becomes Torso.obj, becomes Arms.obj and so on... I think. As I said, it's been a while. I hope that helps some.
Coppula eam se non posit acceptera jocularum.