Forum: Carrara


Subject: HDRI & Transparency Weirdness

drumguy opened this issue on Oct 13, 2003 ยท 5 posts


falconperigot posted Mon, 13 October 2003 at 11:24 AM

I tried this and got pretty much the same results. As you suggest, it seems to be a problem with refraction. If you use ambient light with the HDRI it gets rid of the problem. HDRI does seem to light non-reflective surfaces oddly sometimes. If you stick a mirror shader on your spline object it will render fine. HTH Mark