madkat opened this issue on Oct 13, 2003 ยท 17 posts
mickmca posted Tue, 14 October 2003 at 6:33 PM
Attached Link: http://www.daz3d.com/support/index.php?id=65
Cross-posted w/Tirjasdyn. Between us, I think we got everything. =============== DAZ "supports" P5? I'll bite. How? Their FAQ provides a great answer (see link). DAZ supports P5 to the extent that it is backwards compatible with P4, and therefore they only test for P4/PP functionality, and they do not create products for the P5 figures, dynamic hair, dynamic clothes, or shaders. If it works in P4 but not in P5, that's CL's fault for "introducing an incompatibility. (Ironically, one of the most talked-about "incompatibility" is the fixing of the crosstalk bug!) If it's a new Poser feature, they don't support it. They "highly recommend using P4." This all sounds great. The bugs that were exploited to extend P4 (crosstalk, for example), are fixed now, and that's CL's problem, not the problem of the folks who decided to "make lemonade." The MAT/MOR pose kludge that became an extension doesn't work right in P5. CL's problem. The Material room doesn't put up with some of the tricks that created great hair. You guessed it: CL's problem. It's a bit like complaining because a new version of Excel no longer allows you to use it as an address book. In the immortal words of somebody or other: Whatever. M