Forum: Bryce


Subject: Faces and terrains...mapping..... does it look 3D-ish??

JC_01 opened this issue on Oct 14, 2003 ยท 16 posts


Gog posted Wed, 15 October 2003 at 5:27 AM

Even with the original having light 'straight On, there will be incorrect depths, for example the cheel highlights often end up the same height as the nose highlight, when in fact they should be shallower. What you need is a z_buffered face image (see attached)

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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.