Veritas777 opened this issue on Oct 15, 2003 ยท 78 posts
Redfern posted Wed, 15 October 2003 at 8:04 PM
The eyes are props that can be swapped. The iris and pupil sections appear to be disks that sit atop the "white" of the eye. If you click upon the eye white, you get the dials needed for up/down and side-side (by default is "locked"). You have to be careful to what degree you turn the dials or the prop will intersect with the white. You can however also adjust the position of the iris/pupil prop for finer precision, but with those, you must tweak the X, Y and Z dials, both rotation and position to get the effect you want. I suspect someone will create somewhat more conventional eye props at some time, possibly even MayaX himself. Who knows? Sincerely, Bill
Tempt the Hand of Fate and it'll give you the "finger"!