Forum: Poser - OFFICIAL


Subject: can someone explain about this texture

skee opened this issue on Aug 03, 2000 ยท 5 posts


picnic posted Thu, 03 August 2000 at 10:29 AM

It uses the same texture on both sides--or at least it does for most animals. Poser works from the texture which is linked to the geometry--by your .cr2 (someone else will give you a 'real' explanation LOL). Your texture must be mapped and have the same geometry-.obj. If you do a NEW template/texture map in UV Mapper, then you must save that new .obj in your geometry and have your .cr2 point to the new geometry. IF this doesn't make sense to you, go to the tutorial for UV mapper and try it. If you haven't yet edited the cr2, then come here and we will walk you through it. However--in most cases, the objects will already have a template or you can open the .obj in UV Mapper and get the 'default' template. You MUST use the template EXACTLY as it is for it to work--now, LOL, don't ask ME just why it works--for me, it just 'does' G. Diane B