Todo opened this issue on Aug 03, 2000 ยท 6 posts
rbtwhiz posted Thu, 03 August 2000 at 11:27 AM
Yes. Set all channels (dials) to zero(0), then set the desired morph to one (1) and export the bodypart with the morph applied... If your using 4.02 or higher you can forego the setting of dials to "0" because the obj export options allow you to export without world tranformations.. -Rob