Forum: Poser - OFFICIAL


Subject: can someone explain about this texture

skee opened this issue on Aug 03, 2000 ยท 5 posts


Steve Cox posted Thu, 03 August 2000 at 12:39 PM

You select "Edit->New UV Map->Planar" and under Split select "don't split". This will place both sides in the same place on the map (pass through mapping.) But I would recommend cylindrical mapping for the body of the lighthouse, and then adjust the sides of the body to the sides of the texture map. This way the texture map pattern will wrap. If you'd like me to have a try at it you can mail it to me at stevecox@optonline.net Steve