PandaPride opened this issue on Oct 16, 2003 ยท 11 posts
Crescent posted Thu, 16 October 2003 at 4:09 PM
If you have a Vicki 2 texture that you want to use on Vicki 3, you use UTC to convert the maps for use on Vicki 3. You load the head map, tell the program it's a V2 head map and that you want to use it as a V3 head map. The program then converts it. You do the same for the body, trans maps, etc. (You'll see the list of maps you can convert in the program.) You can also go from V3 to V2. If you have the pluggin modules, you can easily convert additional textures. The Mike/Steph pluggin will add those characters to the "pot" of texture conversions such as Mike 1 -> V2, Steph -> V3, etc. If you have the M3 pluggin, you can convert between V2, V3, and M3. If you have both pluggins, you can do conversions between M1/2, Steph, V2, V3, and M3. Notes 1) You must own the basic UTC program. The pluggins will not work without it. (I.e. if you have just the M1/2 and M3 pluggins, but not UTC itself, you can't do any conversions.) 2) If your texture is very intricate - lots of tattoos, etc., then it may not convert flawlessly and you may need to do touch-ups. It's a great program, but due to the way UV Mapping works, it's impossible to achieve perfect conversion between models. I'm really happy with the program personally. Hope this helps, Cres