timoteo1 opened this issue on Oct 15, 2003 ยท 34 posts
scotttucker3d posted Fri, 17 October 2003 at 11:40 AM
I beta tested it versions 2 - 4.1 so I know how really bad it was at animating. No one could even get a stable animation out of the Bryce3 beta - it wasn't until 3.1 that it would stay up long enough to animate. The AML is fine but it doesn't help when you get random camera keyframes showing up or kinks in the motion paths. We taught people at our Brycecamps to always parent the camera to a cube or sphere that is animated. The camera itself (even according to the developers) is not a good thing to try and animate. Animation wasn't even stable until 3.1 and it wasn't really stable until 4.1. I am on the Mac - it has always been more stable (since it went multi-platform) on Windows. Except for the dreaded windows Bryce2 release - that one really sucked for those guys. It was fully rewritten in Bryce3 whre it got better and faster on Windows and progressively slower and buggier on the Mac. Bryce2 (the Mac only version) was a speed demon and rarely crashed. Right now most of the crashes in Vue are openGL related, but they are getting the bugs worked out and the OGL in pro is far superior to the one in Bryce5 - I do like have fully textured and atmospheric openGL - especially for doing landscapes. E-on does listen to us and I am sure by year's end Vue pro will be everything we were hoping for. I just wish it was already there - I've got animations waiting for things to be fixed. Scott