Forum: Vue


Subject: Some nice water, finally!

jimgranite opened this issue on Oct 16, 2003 ยท 45 posts


timoteo1 posted Fri, 17 October 2003 at 9:35 PM

Would one of you mind posting your EXACT settings? I've tried a number of times, but am getting nothing really remotely close to what you are showing here. Here are the settings I'm using: - Create a 512 x 512 terrain - Hit RESET, then click on ICEBURG - Now click on ADD FUNCTION (upper-right icon) - Double-click function (picture) and choose CHIPPED. (Now is already selected though by default from previus attempts.) - Get a graph looking like waves going up a hill. - Now I right-click on the function (picture) and choose EDIT. - Fractal Layer is ALREADY CHECKED - Check TURBULENCE "ON" and then click EDIT TURBULENCE EDIT WINDOW: - Complexity is set at "2" - NOISE: Basic Noise = "Noise(smooth)", Combination="Add" - TURBULENCE: Scale = "2.00", Amplitude = "0.25", Harmonics = "0.50" - CLOSE TURB EDIT WINDOW OTHER SETTINGS Bottom of function edit window, says "Details of layer 1 of 2": - Amplitude = "1.000" - Offset = "0.300" - Type = "Chipped" - Scale = x,y,x = 2.00 Do you turn on TURBULENCE for the Noise(smooth) function as well?? Thanks, Tim