Riddokun opened this issue on Oct 22, 2003 ยท 19 posts
Riddokun posted Thu, 23 October 2003 at 8:02 PM
no it si not me the artist from what i learned, some people had to export part by part the bodies they loaded into 3dmax into another soft, and reconstruct the body and its skeleton themselves (lightwave) means getting the initial datafile from the game, convering to max, then from max, exporting it piece by piece, reconstructing it (but in the process, they use a soft which have a polygon limitation so the new meshes are really low polygon, look at hitomi shoulder for example) i even heard some then adpated them with joint parameters and the like and mapping into poser it was the thing i had been dreamign of since 2 years ago ! gosh, it is a poserhoolic otaku wetdream