Forum: Carrara


Subject: Paper

PTNAA opened this issue on Oct 24, 2003 ยท 5 posts


MrMongo posted Sun, 26 October 2003 at 5:43 AM

Here's a plug for... modeling from life (lol). I would go to a yard sale or used bookstore and just buy an old book, crush the paper the way you want and look at how it changed the pages. Then begin with a vertex mesh that approximates the book's dimensions and then distort the polys so you have something like the real-life book. You can use the crease tool to get some hard folds going. Depending on whether you want a single page crushed or the whole book crushed (with the whole book, the creases won't be so severe as with a single page). I suggested AnythingGrooves so you could have a way to get the edges of the book uneven w/o having to model each zig-zag of uneven page/signature size. This would reduce the size of the mesh hopefully making rendering a bit faster. mike