Forum: Bryce


Subject: Mapping 3ds-objects in Bryce (X,Y,Z rotation and object side/front/top mapping)

bazze opened this issue on Oct 24, 2003 ยท 7 posts


padawanNick posted Sun, 26 October 2003 at 1:12 PM

Yup. Got it. Yeah, that model has a TON of meshes that need texturing. I ended up ripping out a lot of the cockpit and Fett from the interior to save some rendering time. This is a Bryce render that was used as a background for a shot where Fett "sells" the Firespray class ship (Slave 1). Photoshop was used for a little bit of post. Have fun.