richardnovak77 opened this issue on Oct 26, 2003 ยท 16 posts
richardnovak77 posted Sun, 26 October 2003 at 9:50 PM
here's what i've learned: if i import a character w/o using the morphs-as-character type option, what i end up with is your basic m3 or v3. do the arms and legs bend right? yes. does it look like the character i imported? no. and does the rigger create the ik chains/parent the bones properly? no. grrr... how frustrating. bump!