Attached Link: flagprop.zip (73 KB)
![](https://live.cdn.renderosity.com/forum/_legacy/file_81743.jpg)
That's it. If you were so courageous and took the time to wade through the above stuff, you can download this poseable flag freebie (hero not included). Use dial "Wave" to wave the flag. "Amplitude" adjusts the amplitude, "Turbulence" adds some turbulence. "Falloff" decreases the wave amplitude towards the attached end of the flag. If you want to texture the flag, you need to retrieve a texture template: Rename "flagprop.pp2" to "flagprop.obj". Open "flagprop.obj" in UVMapper. Use menu "Save Texture Map" to save a texture template. Choose a square bitmap format (Width = Height) and save the template.bmp. Be sure you don't save the model to "flagprop.obj" in UVMapper, otherwise you lose the prop data. Rename "flagprop.obj" back to "flagprop.pp2" when you're done. Paint on the texture template to create a texture map, and apply the texture map to the flag prop in Poser.