marvlin opened this issue on Oct 27, 2003 ยท 43 posts
timoteo1 posted Mon, 27 October 2003 at 5:32 PM
Marvlin:
Don't sweat it ... you've been "Hauked" ... happens all the time. For that matter, it might've been me who has been "Hauked". Get used to it when Carrolly's around, and don't take it personally. It's just her twisted view that if something isn't working in Poser, there is no way in hell it can be Poser (and therfore CL's) fault ... it is always USER ERROR. Like when I was complaining about the initial release of Poser 5 ... it was all MY fault that P5 was a complete and total stinking pile of crappy and buggy programming. (Which, thankfully, they later fixed (sort of) after three service releases.) But I digress, this is all ancient and very well-documented history. But I must say, with her "debilitating" carpal tunnel, I'm surprised she has the stamina/will-power to attack people. Although, since she has government-supported income (isn;t that sick) as a result of her "affliction," I guess she has PLENTY of time on her hands. And this is after all, coming from the same person who attacks people for their spelling or grammar errors.
Stewer: But as I said, it was a 15fps animation, and therefore only 90 frames. AGAIN ... MY problems occur typically after 125 - 160 frames. Which is why I ALWYS render to TIF sequences whenever using the FireFLAW renderer, so I can resume a render. AGAIN, it's not a WINDOWS MEMORY ISSUE ... it's a "Poser-5 leaks memory out it's ass" issue. Sorry to be so "graphic", but it's getting old exlpaining this to people. My system can handle the large scenes (as can others'), it's the fact that P5 is retaining some of the memory of each frame after each is rendered. Especially if you use Shadow Maps, for example.
Curious Labs is WELL AWARE of this problem in the Windows version, and I've been working with tech support on the issue. They hope to squash the MEMORY LEAK with the next Service Release for the PC. When that's coming out though, is anybody's guess.
If you can do 150+ frame animations using the FireFlaw renderer on Windows-based version of P5, hey, God Bless you! You're one of the few lucky ones and it is truly an anamoly.
-Tim