richardnovak77 opened this issue on Oct 26, 2003 ยท 16 posts
richardnovak77 posted Tue, 28 October 2003 at 6:49 AM
that's what i don't get. the guy does seem like a hell of a guy, but i think he's getting ticked that i have so many questions. but i can't help it. i need the thing to work... and while the manual tells what the options supposedly do, there's no real tutorial. what i need is something like this: "1-- create a new character in poser by spinning the dials. 2-- load that figure into modeler by checking THESE particular options. 3-- rig the character in lightwave using THESE particular options. 4-- see? now the arms can bend properly and the character still looks like your new character." don't not buy this plugin based on my problems. if you have a super high understanding of poser and lw you'll be fine. but if you hae any questions, the manual doesn't really clarify anything, so you'll have to rely on e-mail. in fact, i'm thinking about getting the animation loader too. the guy obviously has talent in programming, but the manual tells what the program can do, without telling you how. the big problem i have is: either i load plain v3 or plain m3 and i can pose them after rigging them manually. the "parent in place" option lets them all get parented but makes the character look like he's had a terrible breakdancing accident. the other option i have is, i can create a new character using morphs in poser and rig it in lw after loading it in modeler. however, whenever i bend the arm, the bones move but the flesh doesn't follow or deform properly. how can i get a morph onto a posable v/3 or m/3 in lightwave? the problem is "create character from morphs", because it does create the character but it won't let them move at all. thanks all!