kuroyume0161 opened this issue on Oct 26, 2003 ยท 14 posts
insomniaworks posted Tue, 28 October 2003 at 9:36 AM
I wrote a long explanation and it was all lost, damn. Well here it is in a nut shell. PROPS Props are easy to make and are great for quicky applications such as jewery etc. All the goemetry information is held with in the pose file. Personally, I think this is a bit sloppy. You are limited to what instructions you can give your model with this method. FIGURES Figures are a little more involved to make but you have few limitations on what you can do with them after you have created one. With a figure, all the geometry is in an obj file kept in a goemometry folder. You then have a cr2 file in your figures library that loads the obj and applys instructions (thats the file that you run when you click the thumbnail in the figure library). Once you have a obj file made as I described above in my last reply, its a matter of editing a cr2 to load the obj and run it. Editing cr2s files and other files by hand is something you should really learn to do if you want to model well. Its a baby step method to learn, just a little at a time. I learn best by example - give me something that works and I will take it apart and find out how it works. There is a product in the market place, QuickConform by markdc, that automatically sets up an exhisting cr2 to load your obj. It may be worth the money to you in your leaning process, but for an experienced modeler, its easier and better to do by hand editing. marty