Treewarden opened this issue on Oct 27, 2003 ยท 13 posts
maclean posted Tue, 28 October 2003 at 5:53 PM
You seem to be going about it the right way anyway. It's smarter to have things already split by material. It can save you a lot of messing around in uv mapper, and you can always unite them into one material afterwards easily enough. Mapping can make or break a model, since the whole look of a finished article in poser depends on it. After 3 years making maps, I'm still finding new tricks. I can't wait for the UV Pro upgrade to come out. mac