BlueBeard opened this issue on Oct 28, 2003 ยท 83 posts
Spit posted Wed, 29 October 2003 at 10:12 PM
Spanki..yeah I install to a temp folder. The installation process for me is so painful now. I use ProPack. Anything to make this easier would help. _Install to temp folder (daz stuff too) _Hunt down the readme and glance at it _Set two copies of Explorer side by side, one to my temp directory and one open to poser/runtime _Drag Geometries to poser/runtime _Search in textures to be sure there are no .bum files. _If there are .bum files right-click and sendto photopaint and convert to jpg _Drag Textures to textures _Open P3DO Explorer and go through each library folder and tell P3DO to convert rsr to png _when that's done use Explorer's search to find all leftover .rsr and delete them _run Correct Reference on every item in temp libraries _fix any problems CR finds _Go through each folder and figure out where I want it in my runtime/libraries _rename folders to my convention _if files can be merged into existing folders, be sure there are no name clashes and rename files as necessary _use a renamer program to rename extensions where necessary _move folders into my runtime/libraries _pray I did everything right and didn't forget anything. -------------- The biggest problems I have are: _.obj files not in geometries. I have to create a directory in Geometries for the object and load the cr2 or pp2 into a text editor to change the reference by hand. _missing or misspelled texture names (this includes textures the vendor didn't put in runtime/textures). Slows CR to a crawl. Takes sleuthing to correct. I suggest every vendor run Correct Reference on their own files first. _duplicate texture names. Won't be spotted until it's too late. AND THESE HAVE TO BE FIXED BY HAND. Please NO GENERIC NAMES FOR TEXTURES. (there, that feels better) _readme files buried deep in nested folders. BTW, I found a good dozen readme folders. Readme, Readmes, Read me in various locations Poser, poser/runtime, poser/readme, poser/runtime/readme/read me. I finally gave up and just delete 'em after I glance at 'em. -------------- Naming Texture folders. I think it's best if the runtime/texture/folder is the name of the vendor. I have a few reasons for suggesting that actually. But I'm tired of typing already. LOL