howardstewart opened this issue on Jun 28, 2000 ยท 3 posts
Drai posted Mon, 07 August 2000 at 10:13 PM
Conversion of Poser 3 & 4 characters into Max R3 can be done using the MLI2MAX.zip and OBJ2MAX.zip files from HABWARE. They work great!! I've converted several characters already! But now, I've got a question that I'm hoping can be answered by someone. Can bones in MAX be applied to a Poser character to create animations with?