Towal opened this issue on Nov 03, 2003 ยท 15 posts
kuroyume0161 posted Mon, 03 November 2003 at 9:01 AM
Forum image size limit is ~200KB and JPG. Size is unimportant, but most prefer that the image not be larger than 800 wide. 1. If you can't hide the body part, you may need to make the boot slightly oversized (scaled). When you applied the boots, did you also select "Conform to parent" and select the figure? 2. In Render Options, set the render to New Window and change the Width and Height. 3. Select the offending figure's Body and select "Figure->Drop to floor" from the menus. 4. All models are added at the origin (0,0,0). Objects can't exist in the same space in reality, but they can in virtual reality. You must move your objects to different locations. That's all.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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