Forum: Poser - OFFICIAL


Subject: Help :( More questions on adding a new character

Towal opened this issue on Nov 03, 2003 ยท 21 posts


hauksdottir posted Mon, 03 November 2003 at 11:37 PM

Ah! A picture worth a thousand words. It looks like you cut off part of the screenshot, though, since the animation window handle is not centered at the bottom, and we can't see the library window handle. What Crescent says. Go up to the menu at the top and reduce your document size a tad so that you can see all the controls. It is hard to create art if you are sitting on top on the palette and the paintbrush is behind the door! The little folded sheet inside your box has the keyboard commands neatly laid out. Use them to move and reorient the tools to your liking (you can get some of them into vertical strips)... making sure that everything is visible and accessible... then use a UI Dot to memorize that setting. You can always change it and memorize another setting. It does help to be able to see the dots! After you have the controls visible, it really is simple to move figures in space and face them in the direction you desire. If you have locked the wrong thing, you can unlock it by parenting to the universe or saying "none" depending upon what you are trying to free. There is also a lock command in the menus which can be unchecked. General Poser convention is that a figure height = one unit, so moving the mermaid body or hip vertically .500 on the y-trans dial ought to get you close. Then adjust for the sitting position. Schlabber used to have a wonderful posing tutorial on his old site, but I'm not sure if it is still available. He is working on a new one. :) Since he did have riding positions, you might download one of those files to see how he handled posing both beastie and rider together. My procedure is to get rid of the IK everywhere it shows up and resave the figure to the library totally zeroed and whited-out. Everything is linked from the hip, so get that into the right orientation and position in space. Work outwards from there, and don't forget to tweak hands and ears and tails into more lifelike positions. HTH, Carolly